# Cheat Tables don't get saved in the ce folder anymore # Temp files don't get saved in the ce folder anymore # Hotkeys on cheat entries have been improved # automated "find what accesses address" now shows a trigger count # Table entries can execute lua scripts when enabled/disabled (see it as an extension to auto assembler) # Tables can now contain lua scripts that can get executed # The above also makes the percentage scans more useful, so a between % scan has been added as well # You can now compare the current addresslist to the values of a saved scan (first scan included) # standalone Trainermaker is currently not implemented # disassembler shows colors and can be configured # custom types changes from scantype to valuetypes that can be used in multiple locations # Added a new debuggerinterface : VEHDebugger # Debugger has been reimplemented from scratch # Addresslist has been reimplemented from scratch # Different compiler (uses fpc/lazarus now instead of delphi) # January 16 2011: Fixed assembling st(0),st(x) instructions and one more hotkey issue # January 15 2011: Fixed the lua writeXXX commands # January 13 2011: Fixed a deadlock in the lua createProcess command # January 11 2011: Fixed the stringlist_add crash # Bugfixes after the official release (Max 1 week): # change by offset supports negative hexadecimal offsets If you don't I can't fix/improve Cheat Engine If you encounter bugs or have suggestions, please do not hesitate to report them. Of course, new stuff has been added like the VEHDebugger, improved pointerscan speed, ability to compare to the values of a saved scan, advanced scripting,. And other features have just been stripped because they where useless (hyperscan)
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If you need to use them, just use Cheat Engine 5.6.1 instead(Check the download page if you need it). Of course, some features could not get implemented in this new version just yet, like the directx mess and trainer creator, but they are planned to come back in the next versions. It's not only a new version with some new features, but a complete port from Delphi to Freepascal/Lazarus with support for 64-bit It has taken a while but the wait has been worth it: Cheat engine 6.0 has been released January 10 2011:Cheat Engine 6.0 Released: